Hardware-as-a-Service: Are We There Yet?
Have we set foot in a future where currently optional hardware services will become mandatory? What will be the tipping point?
Have we set foot in a future where currently optional hardware services will become mandatory? What will be the tipping point?
Improve the product to achieve short and long-term goals or ditch the current code altogether and start over from scratch.
Keeping millions of subscribers satisfied can be a challenge, especially when they’re divided across multiple subscriber types.
You build technology, but as you cut corners, you incur future costs that you’ll have to pay off eventually—or your project will go bankrupt.
Apps drive efficiency and help reach new audiences, but they come with complex price tags.
Whether app developers are creating their own APIs or piggybacking off a larger system, a successful API will lead to a better working, faster mobile app.
When you work on a software project, you can do things well, or you can do them fast. Every time you sacrifice quality for speed, you incur technical debt.
The question we get asked more than anything else is – how much is building this project going to take?
For a while now, we’ve been aware that Android development takes longer than iOS. We have the metrics to prove it, and it’s about time we show them.
Last week, we had an outage on our systems because our DNS provider was under DDoS attack. Here are some lessons learned.
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