Innovating Royal Caribbean check-in for a smooth sailing experience

ROYAL CARIBBEAN


We worked to solve a common yet confounding problem of the cruise line industry: how to get passengers on board more efficiently.



SERVICES

STRATEGY
UX DESIGN
UI DESIGN

PROJECT INFO


A check-in app to help both cruisers and the client


Working collaboratively with Royal Caribbean and their partners, we created an application that allows passengers to check in from anywhere (airport, hotel, shuttle, etc.) up to two days in advance. Not only does this app reduce costs for the client, it also drastically improves the customer experience and their affinity for the Royal Caribbean brand.

Increase in users 110%

ETR’s Purpose Driven Design process was efficient and really helped get the best out of all team members.

BRENT COLLINS, ASPIRENT – ROYAL CARIBBEAN TEAM


Problem: just get me on board

Focusing on their customers, Royal Caribbean decided the check-in process had to be streamlined and significantly sped up. Passengers are eager to get aboard and start their long awaited and much deserved vacations, so why make them stand in line any longer than needed? The old process called for multiple queues, lots of manual steps, pen and paper, etc. All those extra steps take time, and time is money, as it’s expensive to keep a ship in port.

Our approach: to Miami, if we must

Before we could start to solve we needed to fully understand and respect the problem. We needed details on the desires and frustrations of both passengers and pier agents. And to do this effectively, we needed to be on the ground. So we bravely left New York City in the dead of winter to do a few weeks of field research in Miami, FL. Our team spent time in ports, interviewing customers and internal stakeholders, defining use cases and technology restrictions. We mapped backend logistics and 3rd party dependencies, took a deep-dive into the ideal UX, and went through a LOT of sticky notes.

Prototype Early And Often

Early on in our process, we decided we needed to employ rapid prototyping to help familiarize stakeholders and end-users with the product, reduce training time, and increase adoption. We pushed ourselves to make sure our own thinking remained flexible throughout the entire project. Initially, we planned to build in iOS, but working with our partners at Aspirent, we quickly realized a Microsoft Surface Tablet was a better technology choice due to the need for extremely long battery times and the ability to connect multiple peripherals (scanners, printers, etc.).

This was a complex problem — we explored a lot of avenues before finding the right one.

CHRIS GARVEY, UX LEAD


Solution: More Than Just A Check-In App

We studied the way people traveled and made the app adaptive to those behaviors. The intuitive, smart interface armed the agents with technology able to recognize groups, communicate in multiple languages, and easily escalate special requests or issues to supervisors. Suddenly, the embarkation process became a lot more manageable. The long-lines and manual processes were replaced by a sleek tablet app. The intuitive design made training a breeze and allowed the same pier agents to be up and running on the new system in a matter of minutes.

We designed the application to serve three different levels of access and corresponding functionality. This allowed us to keep the design super-clean without having to sacrifice the ability for advanced functionality when the situation and user’s permissions called for it. We also separated analytics reporting into three different groups to allow each user type quick and easy access to the data that mattered most to their job function.

Results: Smoother Sailing

We saw the power of this application on the very first sailing. This app affected all the passengers, not just the ones using it to check in. With so many customers being checked in in advance, the remaining lines, wait times, and headaches at the port were effectively cut in half.

In the end everyone wins; happier employees are making happier customers who are creating happier memories of their vacations and the Royal Caribbean brand.


This project was executed by our US team, formerly known as ETR. The company was acquired by Infinum in 2023.

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